Software Engineer / Matias

What is your background?
I'm a software developer who started my career in the game industry. As a student I worked on a few mobile games, and I worked for Funcom before joining Dimension10 in 2018. I have a passion for 3D (game) engines, and spend a lot of my spare time on various hobby projects related to computer graphics and game engines.

Matias

Why did you choose Dimension10?

«Dimension10 was the perfect match for me. Since it's a relatively young and fast-growing company, I have been allowed to work with a lot of interesting tasks, some of which were new to me, and I have learnt a lot on the way. Dimension10 is a pioneer in its industry, and it has been very exciting to work for such a company.»

- Matias, Software Engineer at Dimension10

What are your responsibilities as a Software Engineer at Dimension10?
I have mainly worked on model importing, CAD software plugins, performance profiling and rendering/graphics. Through this work I have gained valuable experience within several fields and tools, such as: 3D model formats, CAD, profiling tools (NSight, RenderDoc, Visual Studio), rendering and much more. I have also worked on some VR features, as well as other tools (crash reporter, etc.).