What is your background?
I'm a software developer who started my career in the game industry. As a student I worked on a few mobile games, and I worked for Funcom before joining Dimension10 in 2018. I have a passion for 3D (game) engines, and spend a lot of my spare time on various hobby projects related to computer graphics and game engines.
Why did you choose Dimension10?
«Dimension10 was the perfect match for me. Since it's a relatively young and fast-growing company, I have been allowed to work with a lot of interesting tasks, some of which were new to me, and I have learnt a lot on the way. Dimension10 is a pioneer in its industry, and it has been very exciting to work for such a company.»
- Matias, Software Engineer at Dimension10
What are your responsibilities as a Software Engineer at Dimension10?
I have mainly worked on model importing, CAD software plugins, performance profiling and rendering/graphics. Through this work I have gained valuable experience within several fields and tools, such as: 3D model formats, CAD, profiling tools (NSight, RenderDoc, Visual Studio), rendering and much more. I have also worked on some VR features, as well as other tools (crash reporter, etc.).